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Ego
The Ego is a conceptual controller, as a function of the memory, wherein the memory of one's self, as the history of what the individual can and cannot do in the physical world, is the reference library for all thinking and decision-making. The ability to create change in the Physical Plane, is the formation of a controlling-self called the Ego, formed in the memory that must decide what changes to make, and is responsible for those decisions through the sensory system, which is subject to pain, damage and destruction, as well as varied pleasures. If the Ego encounters a furry creature. It compares it to reference in the memory as automatic or volitional, decides if it is a skunk, and retreats as fast as is prudent if it is.
The Ego is defined as the selector of
Association, specifically as that which pertains to and affects the body - both internal and external. The Ego is called Conservative, which means its function is to evaluate the bodies correspondence to specific and constant performance, correspondent to its environment and its own optimum operation.
Identities
are
Interpretive Personifications, created for the purpose of accomplishing objectives. Every profession can be an Identity to accomplish goals, such as baker, soldier, candlestick maker. Identities as personifications of objectives such as mechanic, merchant marine, hairdresser or nurse, are created by the mind, and thus any number can be created, and any of which can be imaginary. He imagined himself a ladies man, although he had no girlfriends. While the Ego is Conservative and Identities can be as well, in Monotheistic and Moneytheistic materialist cultures, Identities are primarily Progressive, meaning objectives are inherent to change.
Any Age Authority (16 of 40)
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