External Architecture
In terms of the proficiency of the experience of Enigmatic Reality, as a learning experience by engendering a state of belief, in which the individual believes they possess momentous responsibilities as the context in which to make decisions, an External Architecture, which supports and promotes Enigmatic Belief, would be useful. As a generality concerning the nature of the overall experience, there may be said to be preferred circumstances called External Architecture, which may promote a greater learning process. External Architecture is such things as the abode in which one lives, its location, the surrounding geography, the types and numbers of people one is associated with, the times and culture, economic capacity and the lifestyle in terms of sleep, food and types of entertainment. The primary emphasis and focus of the experience should be a concentration upon the environment of the exterior world, both as local and as extended via mass communications.
The architecture and the ability or inability to focus upon the exterior environment may completely affect the nature of the experience and its end result. Following the experience of the Primary Element, a focus and concentration by the individual only upon the interior psyche, can produce machinations of the mental and emotional self which are removed and isolated, manic and self-delusional, abstract, self-involved and indulgent, convoluted, repetitious and unproductive.
A tendency to self involvement and egocentricity, the focus upon the inner self, the review of one's life, what and why one thinks what they do, emotional content, beliefs, fears and fantasies may be only natural.
The state of Enigmatic Reality is best undergone without a lot of psychological and emotional baggage which may become the predominant obsession, and is best to have been worked through beforehand.
External Architecture includes the fundamental conditions of living. The individual should preferably be economically self-sufficient, or short of that, possess an economic capacity which allows for the individual as much freedom as possible, preferably automatic manual work, to enable the individual to both produce economically and be completely distracted and involved with Enigmatic Reality simultaneously. The individual should have a capacity for self-discipline, in which as normal a lifestyle as possible is maintained, while at the same time pursuing believed realities which may be totally unrealistic. This experience can consume astounding amounts of energy and thus architecture includes as much sleep as usual or as possible, and maintaining a good diet and eating well and regularly. This is imperative for a sustained experience independent of the caretaking of others. Architecture also includes the location of the individual as geography, nation, town or city, location of abode, and political, religious or cultural climates.
The specific architecture as presented here assumes that the individual will pursue the state of Enigmatic Reality in secret, without revealing it to anyone. Exceptions may be made wherein certain elements are shared with a trusted confidant. This provides the individual with a maximum of freedom, in terms of the ability to create mental scenarios which best correspond to what the individual wants to learn, and will force the individual to develop means of communication by symbolic language. The specific assets of this architecture are used as means which support the logic of Secondary Elements.
The primary architectural elements are such things as an abode with the preferred location close to the vortex of the World Centrex. This abode might best be located in an urban area which itself would possesses all or most of the many aspects of material political, religious, economic and cultural power. A preferred site for this abode would be in elevated location such that the individual possesses a visage of the surrounding locale and vice versa; involvement with a community of individuals who would be politically and culturally active and who preferably would be connected by family, friends and contacts to the broadest spectrum of persons in the society as a whole. A World Centrex as a vehicle of power, gives to the individual access to a concentration of spiritual energy or Metempiric Power. If this Centrex were Active, it might have a greater concentration than normal, and possibly be accompanied by a maelstrom alive with cultural and political activity and ferment, as a center and magnet for creative and radical people, who may in time produce alterations in the societal structure. Architecture can also include dress, mannerisms, lifestyle, the furnishing of one's abode, and an economic or social organization, and the use of one's hands in some manner.
The individual may develop a scenarios, as a context in which to act, in terms of the possession and utilization Enigmatic Reality. This involves the use of the everyday events of reality as Learning Illusions. The object is the acting out the possession of the attributes discovered by the occurrence of Manic Realization. This involves acting and thinking in completely different ways and attempting to change one's conditioning. The context is in part, the External Architecture as a stage.
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